Elements of GD_Taylor


 1. Grid

Summary and Key Points:

    A grid is a horizontal and vertical network of lines for a design. A grid usually contains even spaces, though it can be irregular. A grid helps give structure to a page and its elements on the page. To do this, it breaks the page up into units. It consists of margins and white spaces. It allows good judgements for the starting point for components of a design.




2. Pattern

Summary and Key Points:

Nearly all patterns arise from three basic forms: isolated elements, linear elements, and a criss-crossing of the two, or at least some interaction between both. Some of the best patterns are created from regular and irregular forces. A lot of patterns seem to randomly repeat. You can use one element to create many patterns. A pattern always follows some repetitive principle, which can have endless results.




3. Point, Plane, and Line

Summary and Key Points:

Point, line, and plane are the building blocks of design. They are the basis for every design. Typography is points that form into lines. Dots and lines accumulate to build larger planes, which gives the illusion of volume. Software uses these basics for the digital images. A point is an individual mark in space. It has (x,y) coordinates. A line is multiple points put together. A line is an infinite series of points. Lines has many weights and becomes a plane when it gets to a certain level of thickness. In typography, the text sits on a baseline. A plane is a flat surface extending in height and width. You can have different line spaces to have different typographic shapes. Volume consists of height, width, and depth.




4. Rhythm & Balance

Summary and Key Points:

Balance it important in all aspects of life, even walking. Prioritizing balance in our design helps the flow of the elements and prevents the eye from getting stuck. Balance has to do with the the proportion and placements of elements in relation to each other.  A balanced design has the weight evenly spaced. This can be accomplished in symmetrical and asymmetrical designs, or with disrupted symmetry, when a design appears to be symmetrical usually with a differing focal point that breaks the symmetry.

We have to consider rhythm while analyzing design. Rhythm is created with patterns and repetition. This relates heavily to balance. 




5. Hierarchy 

Summary and Key Points: 

Hierarchy is the order of importance. It exists in almost everything we know. It is usually expressed through naming systems. It can also be conveyed visually and can provide structure. It signals a change from one level to another. Hierarchy matters a lot in CSS and online platforms. It matters a lot in typography where headings are bolded to their degree of order. Also, in a three-dimensional setting, the closer an object is determines its hierarchy. 




6. Modularity:

Summary and Key Points:

Modularity is a kind of restraint. A module is a building brick of a system, like a pixel. Modules are these ready-made building bricks like architects use when designing buildings to save cost. It helps customize a design of size and width and placement. The design sometimes follows rules and sometimes breaks them. There are clean and dirty systems with module design. Sometimes they will use a clean layout and then add decay to create interest. You can use modules to create all different types of images, fonts, and materials.








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